Studio season: your first 30 days of HyperTribe Solo for £1.

Start for £1
GUIDE

Free music artist development workshop: your next release, planned in an hour

By the HyperTribe team. Reviewed by Kimberly, founder. Updated .

This is one 60-minute workshop, recorded once, taught by me, free. It's for independent artists with something dated coming up: a release, a gig, a funding application. You watch it when you like, with the thing you're planning in front of you, and you leave with a plan you can run yourself.

It is not a course and there's no series after it. It's the hour I'd spend with you if we sat down with your release date and a blank page.

What you leave with

  • A countdown with your own release date in it, back from the day it goes out.
  • Five names to ask and one clear ask for each: playlists, press, bookers.
  • Your splits in writing, your registrations done, and a monthly money check.
  • One hour a week to run it, and a monthly look-back so you know what moved.

If you only want the first of those, the release countdown tool gives you the dates without the hour. The workshop is for when you want the whole plan to hang together.

Who it's for, and who it isn't for

It's for an independent artist who makes their own decisions and wants a plan they own. Any genre, any stage, as long as there's a date on the horizon. It helps most if you've got at least one song out and have felt the gap between posting about it and anything happening.

It isn't for anyone looking for streams by Friday, and it won't teach you to write or produce. We don't do that. It's about the work around the music, which is the part nobody shows you.

What's covered: the six parts

Every part has the same shape. The question artists ask, what tends to work, three ways to do it, and one thing to do before the next part. I give you options and the reasons. The choices stay yours.

1. Where you are now (5 minutes)

One goal for the next 90 days and the date it hangs on. Most artists have five goals and no date. By the end of this part you have one of each, written down, and the rest of the hour is built on it.

2. Your release, back from the date (12 minutes)

The release countdown: what happens eight weeks out, four weeks out, three weeks to the day, and the fortnight after. You fill in your own date as we go. The plan a release back from the date guide is the written version of this part, if you'd rather read it first.

3. Getting heard (12 minutes)

Five people to ask, one clear ask each. Playlists, press, bookers, and the one-line story about you that goes in every message, which you write in this part. There's a message you can copy and change. The getting heard guide has the longer version with the order to do it in.

4. Your fans (10 minutes)

The weekly fan list: who to message first, what to say, and why ten people you can reach are worth more than a thousand who scrolled past. The first 1,000 fans guide is the slow version of this.

5. Your money and paperwork (12 minutes)

Splits in writing before the next recording. The registrations that make the money find you. A monthly money check that takes ten minutes. And the funding you're not applying for, with the deadlines calendar. The split sheets guide and the funding deadlines page go deeper on both.

6. Your weekly rhythm and close (9 minutes)

One hour a week to run all of it, a monthly look-back, and your one next thing. You leave with the hour booked in your own calendar, which is the only part of the plan that makes the rest happen.

Who teaches it

Me. I'm Kimberly, the founder of HyperTribe. I've worked with independent artists for years, and this hour is the conversation I'd have with you when the songs are there and the plan isn't. There are no guests and nothing is sold during it.

How to get it

Leave your email below and the recording comes to you. One email, with the link and one question back from me: what's your release date? That question is there because the plan only works with a date in it.

Nothing else happens to your email unless you ask. If you want to keep going after the hour, the community is where artists compare their plans, and the first month costs a pound.

Where this fits

This is the spoken version of the artist development hub, which has the five stages and what each one costs. The guides linked from each part are the written versions, so you can read ahead or go back to one part later. If you're deciding between this, a coach and a course, the coach, course, mentor or plan guide is honest about when each one is worth it.

Questions artists ask

Is the artist development workshop really free?

Yes. It costs your email address and an hour. The recording is yours to watch as many times as you like, and there's nothing to buy inside it.

How long is it?

Sixty minutes, in six parts. You can watch it in one sitting with your release in front of you, or one part at a time.

Is it live?

No. It's recorded once, so there's no seat to book and no time zone to work around. You watch it when you're ready to plan.

Who is it for?

Independent artists with a release, a gig or an application coming up, at any stage and in any genre. If you're between projects it still works, but it works best with a date.

Do I need to be a member of HyperTribe?

No. The workshop is open to anyone who leaves their email. Membership is separate and optional.

What do I need to have ready?

A date, or your best guess at one, and something to write on. If you've got a song in progress, bring the names of anyone who wrote it with you; part five needs them.

Will it get my song on a playlist or on the radio?

It gives you the plan and the asks. Whether a playlist or a station says yes is up to them, and I'd be lying if I promised otherwise. What changes is that you'll have asked the right people, in the right order, with a date.

RELATED GUIDES
Artist development: what it is, what it costs, and how to tell it's working
What artist development means for an independent artist, the five stages, what each option costs, and the numbers that show it's working.
Plan your release back from the date
A week-by-week plan for releasing music independently: what to do before release day, on the day and after. Free to copy.
How to grow as an independent artist: the next 90 days
A 90-day plan for growing as an independent artist around a job: one action a week, three releases a year, and the four numbers that tell you it's working.
How to get your music heard as an independent artist
How to get your music heard with no budget: the four lanes that work, in what order, and the one-line story every pitch needs.
How to get your first 1,000 fans (not streams)
A fan is someone you can contact. How to get the first 10, then 100, then 1,000, in the six steps we run with independent artists, and what to count.
What is a split sheet? The paper independent artists skip
What a split sheet is, who owns the master when you pay a producer, which registrations pay you, what to agree before a gig. Free one-page split sheet.
UK music funding deadlines for independent artists
UK music grants for independent artists: the next deadline, the amount and the eligibility catch for each fund, checked weekly on the funder's own page.
Coach, course, mentor or a plan? Which comes first
Coach, course, mentor or a plan: how an independent artist chooses by stage and budget, what each costs in the UK, and when the answer is not yet.

A weekly plan built around your music, the work done with you, and artists in your city. Your first month of HyperTribe is £1 until Sun 29 Nov, then £29 a month.

Get started